2019 December, week 1 - multiprocessing server join, customization sync, server browser+UI
2019 December, week 2 - weapon idle animations, sit/stand animations, player walk, weapon equip/unquip in HUB
2019 December, week 3 - final camera fix, server reconciliation using multiprocessing
2019 December, week 4 - netcode updated, player states sync, dynamic fps, fps limits, camera left/right switch