Asset management and level building 22 Oct 2019 14:47

I have restructured the assets, grouped them together and added some labels as group names.

I'm using a Tiled Map Editor for asset management. So I made a tileset which represents the assets. Some tiles are marked with the colors from it's asset group.

This is a new HUB game location splitted into separate levels and layers.

The game level as exported into the Blender.

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