Game Updated 27 Nov 2020 07:38

Character rendering optimization

  • Character customization system reworked and switched from multiple armatures+meshes to a single mesh with help of glTF
  • Character's hardware (GPU) skinning enabled

Game loader reworked

  •  Splash mini-window removed and replaced with optional mini-updater window which appears on game updates only
  • Game auto-restart (on applying some options) feature added

Graphics

  • V-Sync option added to the settings screen
  • RenderPipeline asset loaders reworked (with help of new unreleased Panda3D ZIP mount feature)
  • Most of the RP modifications was moved from the game back to the custom RP version
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