New Game Level
- Modular Level Design
- Optimizations (physics/collisions, occlusion culling, polygons count)
- Separate client/server files (client: geometry, textures, materials, collisions; server: collisions only)
- Old game level (B3) will be removed when it's done.
New Custom Shaders
- New custom cel-shading for characters (ignores ambient light, separate shading/highligh/rimlight/reflex texture maps)
- New simplified diffuse shading for environment
New Mechanics
- Objects interaction (sit on couch, buy items in a terminal, etc.)
- New emotes
Reworking clothes
I have disabled almost all the clothes. I'm reworking the models and textures atm. So some clothes will be removed, some reworked and replaced.
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