2020 July, week 1 - building system impoved, glTF related fixes, hybrid GPU fixes, weapons switched to glTF format, dash and run speed re-balanced
2020 July, week 2 - server's crash fixes, new game tab in options screen, event queue management
2020 July, week 3 - game's version option, weapon switch fix
2020 July, week 4 - snapshot queue, remote entity interpolation WIP, some SFX fixes, offline HUB fix