2020 March, week 1 - FXAA, netcode: event queue and new type of packets, physics switched to fixed step
2020 March, week 2 - directional melee attacks, walking state toggle, server reconciliation WIP, character position and rotation interpolation, CSP error reporting and correction
2020 March, week 3 - server reconciliation reworked, ping calculation
2020 March, week 4 - character maker UI reworked, hardware instancing, OC reworked