2020 May, week 1 - RP shaders fixes, character preview widget switched to custom GLSL shaders, walk toggle fixed, launcher fixes
2020 May, week 2 - weapon particles reworked, shotgun added
2020 May, week 3 - new aiming system (v3)
2020 May, week 4 - HUD reworked, new animations (emotes, death, handgun-class weapons), game HUB (v2/online) WIP, game levels migrated to glTF