KITSUNETSUKI project: version 0.8.8 changelog
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11 Sep 2024 19:01
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KITSUNETSUKI project: version 0.8.7 changelog
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11 Sep 2024 17:19
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KITSUNETSUKI project: version 0.8.6 changelog
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25 Aug 2024 08:34
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KITSUNETSUKI project: version 0.8.5 changelog
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16 Aug 2024 06:32
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KITSUNETSUKI project: version 0.8.4 changelog
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14 Aug 2024 14:48
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KITSUNETSUKI project: version 0.8.3 changelog
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7 Jul 2024 12:37
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KITSUNETSUKI project: version 0.8.2 changelog
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5 Jul 2024 12:00
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KITSUNETSUKI project: version 0.8.0 changelog
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3 Jun 2024 15:21
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KITSUNETSUKI project: release 0.8.0 roadmap
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16 Apr 2024 12:15
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KITSUNETSUKI project: master server updated
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18 Jan 2024 09:08
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KITSUNETSUKI project: new settings UI and reworked hitboxes (WIP)
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22 Dec 2023 20:42
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KITSUNETSUKI project: launcher and SDK reworked
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16 Jul 2023 20:55
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KITSUNETSUKI project: new character select/maker UI (WIP)
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27 May 2023 11:28
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KITSUNETSUKI project: new work in progress features
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12 May 2023 15:39
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Paused Patreon, switching to Crypto
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12 May 2022 14:05
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Game updated
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13 Mar 2022 09:44
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KITSUNETSUKI project: UI improvements
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11 Feb 2022 17:31
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KITSUNETSUKI project: new game level WIP
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31 Dec 2021 16:41
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KITSUNETSUKI project: UI improvements WIP
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28 Dec 2021 19:05
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Inside: lines of code in KITSUNETSUKI project
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24 Nov 2021 13:45
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WIP: VTuberWebcam
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21 Nov 2021 14:08
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Inside: evolution of the building pipeline
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9 Oct 2021 12:50
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WIP: Hair physics/simulation using Bullet Physics
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26 Sep 2021 21:22
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Custom ray casting system
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14 Aug 2021 17:22
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Roadmap
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4 Aug 2021 13:33
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[VTuberWebcam] VTuber app prototype for Linux was released
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12 Jun 2021 16:13
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[VTuberWebcam] WebCam-based hand and face tracking using OpenSeeFace and MediaPipe, no Leap Motion
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5 Jun 2021 20:45
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[VTuberWebcam] Custom VTuber software prototype - gamepad tracking
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12 May 2021 19:48
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[ Blender ] Generative non-destructive approach in skirt modeling
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24 Apr 2021 09:41
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Game updated
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16 Apr 2021 22:05
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Game updated
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5 Mar 2021 21:14
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KITSUNETSUKI project: testing revolver animations
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8 Jan 2021 15:55
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WIP VRChat Avatar test export
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7 Jan 2021 08:37
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2020 December Change Log
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6 Jan 2021 13:55
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Small bugfix update
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27 Dec 2020 21:24
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VRChat Avatar WIP
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13 Dec 2020 12:17
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New weapon - Revolver
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9 Dec 2020 16:54
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Revolver texturing breakdown
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9 Dec 2020 16:52
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KITSUNETSUKI project: game development progress visualization, 4+ years in 6+ minutes
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8 Dec 2020 09:58
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New weapon WIP
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2 Dec 2020 07:07
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2020 November Change Log
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1 Dec 2020 09:48
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Game Updated
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27 Nov 2020 07:38
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2020 October Change Log
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5 Nov 2020 08:14
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2020 September Change Log
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19 Oct 2020 06:54
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Game updated
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3 Oct 2020 10:50
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2020 August Change Log
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20 Sep 2020 09:38
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A little side project
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9 Sep 2020 08:51
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Features Work In Progress
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28 Aug 2020 14:51
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Game updated
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27 Aug 2020 12:35
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2020 July Change Log
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10 Aug 2020 10:33
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2020 June Change Log
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26 Jul 2020 09:23
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Game update
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5 Jul 2020 17:19
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2020 May Change Log
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4 Jun 2020 08:35
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Game update
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28 May 2020 10:08
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Made a shotgun
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14 May 2020 18:10
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2020 April Change Log
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3 May 2020 21:28
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Updates summary
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25 Apr 2020 08:43
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2020 March Change Log
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5 Apr 2020 10:15
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Netcode: client side prediction improved
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19 Mar 2020 20:36
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2020 February Change Log
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2 Mar 2020 13:33
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Game update: more objects on game level, katana, splash, updater
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22 Feb 2020 17:20
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Made katana weapon 3D model
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11 Feb 2020 10:08
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2020 January Change Log
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1 Feb 2020 07:00
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Substance Designer: katana trail VFX
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30 Jan 2020 17:22
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2019 December Change Log
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20 Jan 2020 15:34
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KITSUNETSUKI project: Discord Game SDK integration, updated camera
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9 Jan 2020 22:24
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KITSUNETSUKI project update
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23 Dec 2019 21:28
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KITSUNETSUKI project: Server browsing and joining via the terminals, PvP level WIP
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6 Dec 2019 18:55
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2019 November Change Log
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3 Dec 2019 07:35
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Setting up lights, adding more objects to the game level
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21 Nov 2019 17:21
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Inventory system, interactive terminals, screen animations
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19 Nov 2019 20:43
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Interactive terminals, improved and optimized shaders
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14 Nov 2019 18:04
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2019 October Change Log
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6 Nov 2019 15:49
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Learning NVIDIA Nsight Graphics
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30 Oct 2019 09:44
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KITSUNETSUKI project: graphics upgrade and demo release
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24 Oct 2019 20:06
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Substance Designer simple cel shading tutorial
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24 Oct 2019 13:25
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Game updated
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23 Oct 2019 19:56
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Asset management and level building
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22 Oct 2019 14:47
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The Demo/Prototype released on itch.io
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8 Oct 2019 21:57
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2019 September Change Log
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1 Oct 2019 07:38
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Patreon payment settings update
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28 Sep 2019 15:06
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WIP: male characters
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26 Sep 2019 08:58
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Working on tutorial room
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7 Sep 2019 19:56
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2019 August Change Log
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3 Sep 2019 06:49
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Working on outline shaders for RenderPipeline
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1 Sep 2019 10:34
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Public Prototype/Demo
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28 Aug 2019 17:55
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2019 July Change Log
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4 Aug 2019 20:52
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Version 0.5.0 update plan and public early access demo
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31 Jul 2019 13:45
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Website redesign and GameJolt integration
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26 Jul 2019 10:38
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New character models (WIP)
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4 Jul 2019 10:32
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2019 June Change Log
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2 Jul 2019 09:48
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Moving some knowledge I've got from 2D artists to 3D space
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20 Jun 2019 14:03
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Making a new kitsune tail model to replace the old one :3
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14 Jun 2019 17:17
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Cel Shading shader for Substance Designer
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6 Jun 2019 12:20
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2019 May Change Log
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1 Jun 2019 10:46
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A lot of things are in progress
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22 May 2019 19:38
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KITSUNETSUKI project: Occlusion Culling with Portals in Panda3D
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9 May 2019 08:24
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2019 April Change Log
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30 Apr 2019 20:39
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KITSUNETSUKI project: New Lobby/HUB system, in-game inventory, WIP
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23 Apr 2019 22:10
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2019 March Change Log
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2 Apr 2019 21:02
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KITSUNETSUKI project: new mechanics - wallrun
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21 Mar 2019 17:58
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UI update
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8 Mar 2019 20:52
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2019 February Change Log
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4 Mar 2019 15:14
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WIP: concepting and testing a new game level, basic geometry
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19 Feb 2019 21:27
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2019 January Change Log
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4 Feb 2019 19:13
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KITSUNETSUKI project: demo/replay recording and playback
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15 Jan 2019 20:52
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2018 December Change Log
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3 Jan 2019 18:37
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Drawing a new textures for UI widgets
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19 Dec 2018 17:19
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New character+weapon customization UI
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7 Dec 2018 14:17
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2018 November Change Log
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3 Dec 2018 21:12
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WIP: a new race
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25 Nov 2018 16:55
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Added multiple characters support
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15 Nov 2018 15:21
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2018 October Change Log
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3 Nov 2018 14:46
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KITSUNETSUKI project: animation blending
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3 Nov 2018 10:05
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KITSUNETSUKI project integration with Discord
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28 Oct 2018 16:45
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KITSUNETSUKI project: item shop preview added
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26 Oct 2018 13:03
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KITSUNETSUKI project: new move - slide
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22 Oct 2018 14:01
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KITSUNETSUKI project: new melee weapon trail/slash FX
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3 Oct 2018 20:23
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2018 September Change Log
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2 Oct 2018 15:11
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UI rework and a little redesign
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30 Sep 2018 15:00
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Graphtreon stats for 1 year
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4 Sep 2018 14:47
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2018 August Change Log
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3 Sep 2018 07:15
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KITSUNETSUKI project: new weapon - daggers (WIP)
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28 Aug 2018 08:39
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WIP: multi-world game servers
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25 Aug 2018 16:18
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2018 July Change Log
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5 Aug 2018 11:43
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WIP: experimenting with projectile-type weapon
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1 Aug 2018 07:15
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WIP: making a new weapon's design concept
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31 Jul 2018 14:09
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KITSUNETSUKI project: new weapon - shotgun
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18 Jul 2018 08:02
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2018 June Change Log
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1 Jul 2018 15:50
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KITSUNETSUKI project: katana reworked
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23 Jun 2018 19:50
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Match configuration panel added
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15 Jun 2018 08:40
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Store filters added
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10 Jun 2018 08:39
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Inside Info: UI (making of)
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4 Jun 2018 09:06
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2018 May Change Log
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1 Jun 2018 17:54
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KITSUNETSUKI project: announcer added
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27 May 2018 14:51
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Inside Info: number of lines
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24 May 2018 09:10
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KITSUNETSUKI project: Quake-style chat added #Panda3D #GameDev
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11 May 2018 19:22
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2018 April Change Log
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2 May 2018 12:44
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KITSUNETSUKI project update
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29 Apr 2018 17:25
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2018 March Change Log
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2 Apr 2018 06:46
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KITSUNETSUKI project: inventory - store, emotes
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31 Mar 2018 12:05
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2018 February Change Log
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2 Mar 2018 09:40
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KITSUNETSUKI project: customization, AI, respawn, PvE
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19 Feb 2018 19:37
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2018 January Change Log
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4 Feb 2018 11:45
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KITSUNETSUKI project: setting weapons, dummy AI
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13 Jan 2018 19:35
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2017 December Change Log
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2 Jan 2018 19:30
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Task board is now open for task tracking
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31 Dec 2017 10:03
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KITSUNETSUKI project: integrating alternative render - RenderPipeline
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18 Dec 2017 07:46
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Prototyping a new game level
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2 Dec 2017 09:26
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2017 November Change Log
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1 Dec 2017 11:01
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Character customization, new weapon
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18 Nov 2017 09:10
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2017 October Change Log
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5 Nov 2017 19:08
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KITSUNETSUKI project: character creation in progress #panda3d #gamedev
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25 Oct 2017 20:04
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Attack, damage, death
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15 Oct 2017 19:51
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Making a new game level
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9 Oct 2017 07:14
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2017 September Change Log
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2 Oct 2017 15:39
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MGS1-style sword trail
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23 Sep 2017 13:01
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Weapon switching, katana added
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16 Sep 2017 10:05
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2017 August Change Log
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1 Sep 2017 22:11
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Panda3D GameDev: walljumps
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26 Aug 2017 10:34
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Initial weapon switching system added
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10 Aug 2017 10:13
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2017 July Change Log
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4 Aug 2017 10:15
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Jump, roll, dodge
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3 Aug 2017 13:45
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2017 June Change Log
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13 Jul 2017 08:50
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2017 May Change Log
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6 Jun 2017 14:16
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Tail animation
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3 Jun 2017 21:37
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Aiming system
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13 May 2017 09:58
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Setting up hitboxes
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7 May 2017 10:30
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2017 April Change Log
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6 May 2017 10:37
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UI, Network
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3 May 2017 21:07
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2017 March Change Log
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9 Apr 2017 10:06
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UI
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25 Mar 2017 10:32
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Making the internal documentation
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8 Mar 2017 06:38
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2017 February Change Log
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1 Mar 2017 13:06
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2017 January Change Log
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1 Feb 2017 18:47
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2016 December Change Log
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2 Jan 2017 10:17
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Working on banner for patreon page
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24 Dec 2016 16:50
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Change Log since the project was started
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8 Dec 2016 06:40
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Game Development: First Prototype
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7 Dec 2016 21:47
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