News

KITSUNETSUKI project: release 0.8.0 roadmap 16 Apr 2024 12:15
KITSUNETSUKI project: master server updated 18 Jan 2024 09:08
KITSUNETSUKI project: new settings UI and reworked hitboxes (WIP) 22 Dec 2023 20:42
KITSUNETSUKI project: launcher and SDK reworked 16 Jul 2023 20:55
KITSUNETSUKI project: new character select/maker UI (WIP) 27 May 2023 11:28
KITSUNETSUKI project: new work in progress features 12 May 2023 15:39
Paused Patreon, switching to Crypto 12 May 2022 14:05
Game updated 13 Mar 2022 09:44
KITSUNETSUKI project: UI improvements 11 Feb 2022 17:31
KITSUNETSUKI project: new game level WIP 31 Dec 2021 16:41
KITSUNETSUKI project: UI improvements WIP 28 Dec 2021 19:05
Inside: lines of code in KITSUNETSUKI project 24 Nov 2021 13:45
WIP: VTuberWebcam 21 Nov 2021 14:08
Inside: evolution of the building pipeline 9 Oct 2021 12:50
WIP: Hair physics/simulation using Bullet Physics 26 Sep 2021 21:22
Custom ray casting system 14 Aug 2021 17:22
Roadmap 4 Aug 2021 13:33
[VTuberWebcam] VTuber app prototype for Linux was released 12 Jun 2021 16:13
[VTuberWebcam] WebCam-based hand and face tracking using OpenSeeFace and MediaPipe, no Leap Motion 5 Jun 2021 20:45
[VTuberWebcam] Custom VTuber software prototype - gamepad tracking 12 May 2021 19:48
[ Blender ] Generative non-destructive approach in skirt modeling 24 Apr 2021 09:41
Game updated 16 Apr 2021 22:05
Game updated 5 Mar 2021 21:14
KITSUNETSUKI project: testing revolver animations 8 Jan 2021 15:55
WIP VRChat Avatar test export 7 Jan 2021 08:37
2020 December Change Log 6 Jan 2021 13:55
Small bugfix update 27 Dec 2020 21:24
VRChat Avatar WIP 13 Dec 2020 12:17
New weapon - Revolver 9 Dec 2020 16:54
Revolver texturing breakdown 9 Dec 2020 16:52
KITSUNETSUKI project: game development progress visualization, 4+ years in 6+ minutes 8 Dec 2020 09:58
New weapon WIP 2 Dec 2020 07:07
2020 November Change Log 1 Dec 2020 09:48
Game Updated 27 Nov 2020 07:38
2020 October Change Log 5 Nov 2020 08:14
2020 September Change Log 19 Oct 2020 06:54
Game updated 3 Oct 2020 10:50
2020 August Change Log 20 Sep 2020 09:38
A little side project 9 Sep 2020 08:51
Features Work In Progress 28 Aug 2020 14:51
Game updated 27 Aug 2020 12:35
2020 July Change Log 10 Aug 2020 10:33
2020 June Change Log 26 Jul 2020 09:23
Game update 5 Jul 2020 17:19
2020 May Change Log 4 Jun 2020 08:35
Game update 28 May 2020 10:08
Made a shotgun 14 May 2020 18:10
2020 April Change Log 3 May 2020 21:28
Updates summary 25 Apr 2020 08:43
2020 March Change Log 5 Apr 2020 10:15
Netcode: client side prediction improved 19 Mar 2020 20:36
2020 February Change Log 2 Mar 2020 13:33
Game update: more objects on game level, katana, splash, updater 22 Feb 2020 17:20
Made katana weapon 3D model 11 Feb 2020 10:08
2020 January Change Log 1 Feb 2020 07:00
Substance Designer: katana trail VFX 30 Jan 2020 17:22
2019 December Change Log 20 Jan 2020 15:34
KITSUNETSUKI project: Discord Game SDK integration, updated camera 9 Jan 2020 22:24
KITSUNETSUKI project update 23 Dec 2019 21:28
KITSUNETSUKI project: Server browsing and joining via the terminals, PvP level WIP 6 Dec 2019 18:55
2019 November Change Log 3 Dec 2019 07:35
Setting up lights, adding more objects to the game level 21 Nov 2019 17:21
Inventory system, interactive terminals, screen animations 19 Nov 2019 20:43
Interactive terminals, improved and optimized shaders 14 Nov 2019 18:04
2019 October Change Log 6 Nov 2019 15:49
Learning NVIDIA Nsight Graphics 30 Oct 2019 09:44
KITSUNETSUKI project: graphics upgrade and demo release 24 Oct 2019 20:06
Substance Designer simple cel shading tutorial 24 Oct 2019 13:25
Game updated 23 Oct 2019 19:56
Asset management and level building 22 Oct 2019 14:47
The Demo/Prototype released on itch.io 8 Oct 2019 21:57
2019 September Change Log 1 Oct 2019 07:38
Patreon payment settings update 28 Sep 2019 15:06
WIP: male characters 26 Sep 2019 08:58
Working on tutorial room 7 Sep 2019 19:56
2019 August Change Log 3 Sep 2019 06:49
Working on outline shaders for RenderPipeline 1 Sep 2019 10:34
Public Prototype/Demo 28 Aug 2019 17:55
2019 July Change Log 4 Aug 2019 20:52
Version 0.5.0 update plan and public early access demo 31 Jul 2019 13:45
Website redesign and GameJolt integration 26 Jul 2019 10:38
New character models (WIP) 4 Jul 2019 10:32
2019 June Change Log 2 Jul 2019 09:48
Moving some knowledge I've got from 2D artists to 3D space 20 Jun 2019 14:03
Making a new kitsune tail model to replace the old one :3 14 Jun 2019 17:17
Cel Shading shader for Substance Designer 6 Jun 2019 12:20
2019 May Change Log 1 Jun 2019 10:46
A lot of things are in progress 22 May 2019 19:38
KITSUNETSUKI project: Occlusion Culling with Portals in Panda3D 9 May 2019 08:24
2019 April Change Log 30 Apr 2019 20:39
KITSUNETSUKI project: New Lobby/HUB system, in-game inventory, WIP 23 Apr 2019 22:10
2019 March Change Log 2 Apr 2019 21:02
KITSUNETSUKI project: new mechanics - wallrun 21 Mar 2019 17:58
UI update 8 Mar 2019 20:52
2019 February Change Log 4 Mar 2019 15:14
WIP: concepting and testing a new game level, basic geometry 19 Feb 2019 21:27
2019 January Change Log 4 Feb 2019 19:13
KITSUNETSUKI project: demo/replay recording and playback 15 Jan 2019 20:52
2018 December Change Log 3 Jan 2019 18:37
Drawing a new textures for UI widgets 19 Dec 2018 17:19
New character+weapon customization UI 7 Dec 2018 14:17
2018 November Change Log 3 Dec 2018 21:12
WIP: a new race 25 Nov 2018 16:55
Added multiple characters support 15 Nov 2018 15:21
2018 October Change Log 3 Nov 2018 14:46
KITSUNETSUKI project: animation blending 3 Nov 2018 10:05
KITSUNETSUKI project integration with Discord 28 Oct 2018 16:45
KITSUNETSUKI project: item shop preview added 26 Oct 2018 13:03
KITSUNETSUKI project: new move - slide 22 Oct 2018 14:01
KITSUNETSUKI project: new melee weapon trail/slash FX 3 Oct 2018 20:23
2018 September Change Log 2 Oct 2018 15:11
UI rework and a little redesign 30 Sep 2018 15:00
Graphtreon stats for 1 year 4 Sep 2018 14:47
2018 August Change Log 3 Sep 2018 07:15
KITSUNETSUKI project: new weapon - daggers (WIP) 28 Aug 2018 08:39
WIP: multi-world game servers 25 Aug 2018 16:18
2018 July Change Log 5 Aug 2018 11:43
WIP: experimenting with projectile-type weapon 1 Aug 2018 07:15
WIP: making a new weapon's design concept 31 Jul 2018 14:09
KITSUNETSUKI project: new weapon - shotgun 18 Jul 2018 08:02
2018 June Change Log 1 Jul 2018 15:50
KITSUNETSUKI project: katana reworked 23 Jun 2018 19:50
Match configuration panel added 15 Jun 2018 08:40
Store filters added 10 Jun 2018 08:39
Inside Info: UI (making of) 4 Jun 2018 09:06
2018 May Change Log 1 Jun 2018 17:54
KITSUNETSUKI project: announcer added 27 May 2018 14:51
Inside Info: number of lines 24 May 2018 09:10
KITSUNETSUKI project: Quake-style chat added #Panda3D #GameDev 11 May 2018 19:22
2018 April Change Log 2 May 2018 12:44
KITSUNETSUKI project update 29 Apr 2018 17:25
2018 March Change Log 2 Apr 2018 06:46
KITSUNETSUKI project: inventory - store, emotes 31 Mar 2018 12:05
2018 February Change Log 2 Mar 2018 09:40
KITSUNETSUKI project: customization, AI, respawn, PvE 19 Feb 2018 19:37
2018 January Change Log 4 Feb 2018 11:45
KITSUNETSUKI project: setting weapons, dummy AI 13 Jan 2018 19:35
2017 December Change Log 2 Jan 2018 19:30
Task board is now open for task tracking 31 Dec 2017 10:03
KITSUNETSUKI project: integrating alternative render - RenderPipeline 18 Dec 2017 07:46
Prototyping a new game level 2 Dec 2017 09:26
2017 November Change Log 1 Dec 2017 11:01
Character customization, new weapon 18 Nov 2017 09:10
2017 October Change Log 5 Nov 2017 19:08
KITSUNETSUKI project: character creation in progress #panda3d #gamedev 25 Oct 2017 20:04
Attack, damage, death 15 Oct 2017 19:51
Making a new game level 9 Oct 2017 07:14
2017 September Change Log 2 Oct 2017 15:39
MGS1-style sword trail 23 Sep 2017 13:01
Weapon switching, katana added 16 Sep 2017 10:05
2017 August Change Log 1 Sep 2017 22:11
Panda3D GameDev: walljumps 26 Aug 2017 10:34
Initial weapon switching system added 10 Aug 2017 10:13
2017 July Change Log 4 Aug 2017 10:15
Jump, roll, dodge 3 Aug 2017 13:45
2017 June Change Log 13 Jul 2017 08:50
2017 May Change Log 6 Jun 2017 14:16
Tail animation 3 Jun 2017 21:37
Aiming system 13 May 2017 09:58
Setting up hitboxes 7 May 2017 10:30
2017 April Change Log 6 May 2017 10:37
UI, Network 3 May 2017 21:07
2017 March Change Log 9 Apr 2017 10:06
UI 25 Mar 2017 10:32
Making the internal documentation 8 Mar 2017 06:38
2017 February Change Log 1 Mar 2017 13:06
2017 January Change Log 1 Feb 2017 18:47
2016 December Change Log 2 Jan 2017 10:17
Working on banner for patreon page 24 Dec 2016 16:50
Change Log since the project was started 8 Dec 2016 06:40
Game Development: First Prototype 7 Dec 2016 21:47
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